Landscape as a Service

Coming Soon

Create new user experiences with Living Landscapes

It’s time to go beyond the pretty pictures

Imagine game environments that react to players and players react to it. Imagine landscapes that behave like the real world - trees fight for sunlight, viruses spread and buildings decay. Let your imagination run wild to create unique experiences for everyone, including gamers, developers, and creatives.

Yes, they are alive…sort of

By ‘living’ we mean that landscapes are composed of objects that are not beholden to written code. Instead, objects interact with one another, much like in a natural ecosystem. Trees don’t just blow in the wind. Branches break off and regrow (or not) based on the amount of sunlight and other variables. Since objects self identify, grow, survive, replicate, and even die they are behaving like actors in a real-world landscape. And if something behaves like it is alive, then isn’t it, to a certain extent, living?

LaaS is composed of three key components

Save time by growing instead of creating objects. It starts with the seeds containing the base data. Much like DNA, the seeds contain the base template that an object’s behavior will grow on. Choose from our seed bank or take advantage of our data services to seed your own ideas or creations.

The Seed Bank

This is where the baseline behavior is established. Like a toddler, your objects learn the rules of common behavior for that type of object. Behaviors become more complete and accurate over time through feedback from objects already released in the Wildlands. The entire process is automated so you don’t need to do anything.

The Nursery

This is where objects learn what they are and how to behave in a complex system. Objects go beyond the limitations of raw data and learn to ask questions we didn’t even know existed. They interact with each other to create evolving landscapes that behave like the real world. Ultimately, it’s where you create and unify experiences for users in a game or across your entire ecosystem.

The Wildlands